Other Works

OTHER WORKS

MECKARBODEN - VR CONCEPT

A complete scene created for Unreal Engine using RayTraced Distance Field lighting.
Inspired by a childhood favorite known as Bygg BIlar med Mulle Meck (Building Cars with Gary Gadget).


I took on the task to recreate the simple point and click game into a Virtual Reality concept.


April 2018

TUGBOAT

An animated scene in Unreal Engine, all assets, shaders and VFX created from scratch.



Concept by Embla Fröberg.


January 2019

TOOLS STUDY

These tools feature procedural Substance materials and a couple of custom generators including a peeling paint filter.
The goal was to create tools in 3 stages of weathering using material parameters in Substance Painter.


November 2018

WORK IN PROGRESS

Here is a preview of my next works planned to be done at the start of 2020.

Björn Degerstedt 2019